Journal of the ACM Bibliography
James R. Slagle and John K. Dixon. Experiments with
some programs that search game trees. Journal of the ACM,
16(2):189-207, April 1969.
[BibTeX entry]
Additional Key Words and Phrases:
artificial intelligence, heuristic procedures, game-playing, kalah,
problem-solving, tree searching, Alpha-Beta procedure
Selected papers that cite this one
Selected references
- J. Kister, P. Stein, S. Ulam, W. Walden, and M. Wells. Experiments in chess.
Journal of the ACM, 4(2):174-177, April 1957.
- James R. Slagle. A
heuristic program that solves symbolic integration problems in freshman
calculus. Journal of the ACM, 10(4):507-520, October
1963.
- James R. Slagle and Philip Bursky. Experiments with a multipurpose,
theorem-proving heuristic program. Journal of the ACM,
15(1):85-99, January 1968.
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