1 00:00:00,000 --> 00:00:01,482 2 00:00:01,482 --> 00:00:04,940 [MUSIC PLAYING] 3 00:00:04,940 --> 00:00:19,760 4 00:00:19,760 --> 00:00:22,340 Tonight on Quantum the final touch 5 00:00:22,340 --> 00:00:25,640 to virtual reality, a phantom arm feeling 6 00:00:25,640 --> 00:00:29,360 its way in cyberspace, genetic links that hold 7 00:00:29,360 --> 00:00:31,650 hope for victims of breast cancer. 8 00:00:31,650 --> 00:00:34,940 We have a gene that we can say, well, this is the cause. 9 00:00:34,940 --> 00:00:38,240 And plans to cash in on a billion dollar crop 10 00:00:38,240 --> 00:00:41,390 with the help of an unlikely ally. 11 00:00:41,390 --> 00:00:44,840 Hello, and welcome to another edition of Quantum. 12 00:00:44,840 --> 00:00:48,080 Also tonight from Western Australia, how science is 13 00:00:48,080 --> 00:00:50,330 helping to catch gold thieves. 14 00:00:50,330 --> 00:00:52,190 But first Geoffrey Burchfield gets 15 00:00:52,190 --> 00:00:54,500 to grips with the latest in virtual reality. 16 00:00:54,500 --> 00:00:59,000 17 00:00:59,000 --> 00:01:01,580 Creating a machine that mimics the human body 18 00:01:01,580 --> 00:01:04,790 is a tough act to follow, but Thomas Massie 19 00:01:04,790 --> 00:01:06,170 isn't a novice at this. 20 00:01:06,170 --> 00:01:11,580 21 00:01:11,580 --> 00:01:13,350 Since the tender age of nine, he's 22 00:01:13,350 --> 00:01:17,670 been building robots out of any spare parts he could find, 23 00:01:17,670 --> 00:01:21,060 even his mother's vacuum cleaner wasn't safe. 24 00:01:21,060 --> 00:01:23,670 By the time he'd left high school in Kentucky, 25 00:01:23,670 --> 00:01:26,700 and headed for the Massachusetts Institute of Technology 26 00:01:26,700 --> 00:01:31,380 in Boston, he could build an arm that R2-D2 would kill for. 27 00:01:31,380 --> 00:01:35,210 28 00:01:35,210 --> 00:01:38,240 But this is something very special. 29 00:01:38,240 --> 00:01:40,670 You're looking at one of the most remarkable creations 30 00:01:40,670 --> 00:01:43,220 in artificial intelligence. 31 00:01:43,220 --> 00:01:45,470 Thomas calls it, the phantom. 32 00:01:45,470 --> 00:01:49,880 And it's true, there's not much to it, or so it appears. 33 00:01:49,880 --> 00:01:52,460 And yet it's capable of putting you in touch 34 00:01:52,460 --> 00:01:54,500 with your computer in a way, that 35 00:01:54,500 --> 00:01:58,830 until now, seemed impossible. 36 00:01:58,830 --> 00:02:01,200 So throw away the keyboard. 37 00:02:01,200 --> 00:02:03,480 Forget voice recognition, phantom 38 00:02:03,480 --> 00:02:06,210 uses a much more subtle means of communication, 39 00:02:06,210 --> 00:02:08,618 the sense of touch. 40 00:02:08,618 --> 00:02:12,530 [MUSIC PLAYING] 41 00:02:12,530 --> 00:02:15,800 In the space of a few years, virtual reality 42 00:02:15,800 --> 00:02:18,380 has opened new worlds to us. 43 00:02:18,380 --> 00:02:20,930 Wired masks and other contraptions 44 00:02:20,930 --> 00:02:24,500 have allowed us to see and hear things that exist only 45 00:02:24,500 --> 00:02:26,970 in the mind of a computer. 46 00:02:26,970 --> 00:02:29,240 But we've been denied the one sense 47 00:02:29,240 --> 00:02:32,810 that would have made the virtual truly believable. 48 00:02:32,810 --> 00:02:37,140 We couldn't touch those objects and see what they felt like. 49 00:02:37,140 --> 00:02:40,500 Well, now that's changed. 50 00:02:40,500 --> 00:02:41,760 Hey Geoff, pull up a seat. 51 00:02:41,760 --> 00:02:43,220 I think you're going to like this. 52 00:02:43,220 --> 00:02:45,940 OK, I've been really looking forward to this. 53 00:02:45,940 --> 00:02:46,570 What do I do? 54 00:02:46,570 --> 00:02:49,360 Well, just stick your finger in this thimble. 55 00:02:49,360 --> 00:02:50,363 It won't bite. 56 00:02:50,363 --> 00:02:51,130 OK. 57 00:02:51,130 --> 00:02:54,640 The thimble is suspended by a jointed aluminum arm 58 00:02:54,640 --> 00:02:56,440 just above the disc. 59 00:02:56,440 --> 00:02:58,065 At first it's quite lifeless. 60 00:02:58,065 --> 00:02:59,800 OK, I'm ready. 61 00:02:59,800 --> 00:03:01,310 But when Thomas activates it-- 62 00:03:01,310 --> 00:03:01,810 Now what? 63 00:03:01,810 --> 00:03:04,420 --and for now he still has to use a keyboard, 64 00:03:04,420 --> 00:03:05,860 it springs into life. 65 00:03:05,860 --> 00:03:07,240 Whoa. 66 00:03:07,240 --> 00:03:09,220 Good grief, it's alive. 67 00:03:09,220 --> 00:03:13,270 I quickly find that although I'm free to move my finger anywhere 68 00:03:13,270 --> 00:03:17,320 I want, if I push down I meet resistance. 69 00:03:17,320 --> 00:03:21,550 It feels as if I have run into a hard, smooth surface. 70 00:03:21,550 --> 00:03:24,520 And then towards the back I hit something. 71 00:03:24,520 --> 00:03:25,360 A wall? 72 00:03:25,360 --> 00:03:27,970 Try moving your finger up here. 73 00:03:27,970 --> 00:03:31,351 I can't move it any further in that direction. 74 00:03:31,351 --> 00:03:35,140 It's because I've programmed a wall there. 75 00:03:35,140 --> 00:03:38,020 Only thing is there's nothing really there. 76 00:03:38,020 --> 00:03:40,120 It feels so solid. 77 00:03:40,120 --> 00:03:42,005 I mean, the amazing thing is I feel 78 00:03:42,005 --> 00:03:43,630 as if I should be able to see this but, 79 00:03:43,630 --> 00:03:44,800 there's nothing there. 80 00:03:44,800 --> 00:03:47,530 Nothing but the phantom. 81 00:03:47,530 --> 00:03:49,838 Now, I know this looks really suspicious. 82 00:03:49,838 --> 00:03:51,880 You're probably sitting there thinking, oh, yeah. 83 00:03:51,880 --> 00:03:54,700 He's just got his finger in a thimble, pushing it around. 84 00:03:54,700 --> 00:03:55,420 Well, yeah. 85 00:03:55,420 --> 00:03:58,210 That is partly true, but there's a lot more to it. 86 00:03:58,210 --> 00:03:59,890 The amazing thing about phantom is 87 00:03:59,890 --> 00:04:03,820 that when I push with my finger the thimble actually pushes 88 00:04:03,820 --> 00:04:06,280 back, like an invisible force field 89 00:04:06,280 --> 00:04:08,440 that I can feel through my finger. 90 00:04:08,440 --> 00:04:10,780 And it's such a powerful sensation 91 00:04:10,780 --> 00:04:15,730 that you can virtually imagine these phantom objects. 92 00:04:15,730 --> 00:04:19,399 Maybe you'll be more convinced by this demonstration. 93 00:04:19,399 --> 00:04:21,760 Now, instead of an invisible wall, 94 00:04:21,760 --> 00:04:25,690 my finger encounters some phantom buttons. 95 00:04:25,690 --> 00:04:28,630 But this time as I touch each button its image 96 00:04:28,630 --> 00:04:30,850 pops up on the screen. 97 00:04:30,850 --> 00:04:34,210 What's more, they actually switch on and off. 98 00:04:34,210 --> 00:04:37,120 And I can feel the click through my fingertip. 99 00:04:37,120 --> 00:04:39,370 Amazing. 100 00:04:39,370 --> 00:04:42,770 If I had my eyes shut I'd swear they were real. 101 00:04:42,770 --> 00:04:44,060 So how does it work? 102 00:04:44,060 --> 00:04:44,560 Fantastic. 103 00:04:44,560 --> 00:04:49,720 How can a computer possibly convey the sensation of touch? 104 00:04:49,720 --> 00:04:51,820 The secret is these black cylinders 105 00:04:51,820 --> 00:04:53,800 on phantom's metal arm. 106 00:04:53,800 --> 00:04:56,620 They look like big hinges, but they're actually 107 00:04:56,620 --> 00:05:00,610 powerful electric motors controlled by the computer. 108 00:05:00,610 --> 00:05:03,400 They're instructed to exert a variable force 109 00:05:03,400 --> 00:05:04,910 on your fingertip. 110 00:05:04,910 --> 00:05:07,750 So when you hit what feels like a wall, 111 00:05:07,750 --> 00:05:10,180 it's really just these motors stopping your finger 112 00:05:10,180 --> 00:05:12,070 from going any further. 113 00:05:12,070 --> 00:05:12,910 There, yeah. 114 00:05:12,910 --> 00:05:15,550 Depending on how the motors are programmed, 115 00:05:15,550 --> 00:05:18,100 it creates the illusion of touching objects 116 00:05:18,100 --> 00:05:22,570 like slippery surfaces, bouncing balls, or what about something 117 00:05:22,570 --> 00:05:25,690 much more complex like living flesh? 118 00:05:25,690 --> 00:05:27,460 There's actually an eye floating here-- 119 00:05:27,460 --> 00:05:27,960 Oh. 120 00:05:27,960 --> 00:05:30,340 --looking in this direction. 121 00:05:30,340 --> 00:05:31,120 That's great. 122 00:05:31,120 --> 00:05:33,890 123 00:05:33,890 --> 00:05:36,830 One of the toughest things for anyone wanting to be a surgeon 124 00:05:36,830 --> 00:05:39,050 is getting enough experience. 125 00:05:39,050 --> 00:05:40,940 How do you know what it feels like to make 126 00:05:40,940 --> 00:05:44,300 an incision in a living person without actually operating 127 00:05:44,300 --> 00:05:44,800 on them? 128 00:05:44,800 --> 00:05:47,320 129 00:05:47,320 --> 00:05:50,350 Thomas has already seen a role here for phantom 130 00:05:50,350 --> 00:05:55,030 and has produced a couple of touch and feel simulations. 131 00:05:55,030 --> 00:05:56,590 In this particular program we are 132 00:05:56,590 --> 00:06:00,160 going to recreate the feeling of performing a brain 133 00:06:00,160 --> 00:06:01,790 tumor biopsy. 134 00:06:01,790 --> 00:06:02,710 Oooh. 135 00:06:02,710 --> 00:06:07,990 So I'm going to pick the path for a needle 136 00:06:07,990 --> 00:06:09,350 to go into the patient. 137 00:06:09,350 --> 00:06:09,850 Gosh. 138 00:06:09,850 --> 00:06:13,510 Now you can see on the screen the red represents the needle. 139 00:06:13,510 --> 00:06:16,720 And I'm touching the outer layer, the skin tissue 140 00:06:16,720 --> 00:06:17,620 right now. 141 00:06:17,620 --> 00:06:20,140 And the phantom is resisting me. 142 00:06:20,140 --> 00:06:23,350 And as I apply a force, eventually I'll 143 00:06:23,350 --> 00:06:24,710 overcome a threshold. 144 00:06:24,710 --> 00:06:25,210 Ouch. 145 00:06:25,210 --> 00:06:29,200 And now I've already punctured this layer. 146 00:06:29,200 --> 00:06:31,930 And I will encounter further layers 147 00:06:31,930 --> 00:06:34,150 as I keep pushing the needle into the brain. 148 00:06:34,150 --> 00:06:36,370 The trick here for the surgeon, and what's 149 00:06:36,370 --> 00:06:39,100 so hard to learn sometimes, is how much 150 00:06:39,100 --> 00:06:43,840 pressure to apply before enough is too much. 151 00:06:43,840 --> 00:06:46,840 It's likely that phantom will make its commercial debut 152 00:06:46,840 --> 00:06:49,600 with medical programs like this one. 153 00:06:49,600 --> 00:06:51,460 Subtract A, B, and C and-- 154 00:06:51,460 --> 00:06:53,080 Meanwhile Thomas and his colleagues, 155 00:06:53,080 --> 00:06:56,980 led by Ken Salisbury, are well into planning the next stage 156 00:06:56,980 --> 00:06:58,780 of phantom's evolution-- 157 00:06:58,780 --> 00:07:00,820 a multi finger version that will allow 158 00:07:00,820 --> 00:07:03,130 you to hold virtual objects. 159 00:07:03,130 --> 00:07:06,130 And that'll bring a world of tactile experiences 160 00:07:06,130 --> 00:07:07,674 within our grasp. 161 00:07:07,674 --> 00:07:17,570 [MUSIC PLAYING] 162 00:07:17,570 --> 00:07:19,220 Imagine, for instance, a collection 163 00:07:19,220 --> 00:07:22,520 of rare and precious objects like this one. 164 00:07:22,520 --> 00:07:25,550 Instead of it being for your eyes only using phantom 165 00:07:25,550 --> 00:07:29,420 you could actually reach out and touch the untouchable. 166 00:07:29,420 --> 00:07:31,045 And it wouldn't even matter if you-- 167 00:07:31,045 --> 00:07:31,670 [DISH BREAKING] 168 00:07:31,670 --> 00:07:34,540 --accidentally dropped something. 169 00:07:34,540 --> 00:07:37,870 What's more, by storing the feel of those artifacts 170 00:07:37,870 --> 00:07:41,650 within a computer they could be within the reach of anybody 171 00:07:41,650 --> 00:07:44,540 anywhere in the world. 172 00:07:44,540 --> 00:07:46,830 Short [INAUDIBLE]. 173 00:07:46,830 --> 00:07:49,890 Without a sense of touch virtual reality 174 00:07:49,890 --> 00:07:52,720 will always remain at arm's length. 175 00:07:52,720 --> 00:07:55,770 That's why phantom has so much potential. 176 00:07:55,770 --> 00:07:58,200 It's bound to make a name for itself. 177 00:07:58,200 --> 00:08:01,550 [MUSIC PLAYING] 178 00:08:01,550 --> 00:08:10,432